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Pong, Mario Brothers, Sonic the Hedgehog and Street Fighter didn't help anyone learn algebra, practice vocabulary, or memorize details of Ancient Roman history, but they were fun. Because of their entertaining nature, video games developed a bad rap over the years for "rotting kids' brains" or distracting them from more studious pursuits.
Fortunately, we know now that playing video games is far from a waste of time. A number of recent studies have indicated that video games, even violent ones, can help kids develop essential emotional and intellectual skills that support academic achievement. These findings led many innovative teachers around the globe to recognize the benefits of gaming and include game-based learning in their curricula.
However, it's not just in-school gaming that reaps benefits. New research shows that all gaming can be positive. For most gamers, gaming is a highly-social activity.
Seventy percent of gamers play with their friends who are in the same room, and only 20 percent play alone. In many of these games, players work together in teams to achieve goals, compete against other players or both.
Their teamwork abilities are put to the test, and they must hone their communication and interpersonal skills in order Essays on video games and education progress. These pro-social behaviors are critical for healthy social development -- children with positive social skills are more likely to have high self-esteem, good peer relationships and achieve in school.
They are also more likely to have successful marriages and careers. Games improve critical thinking skills and reading comprehension. Many teachers today struggle to make subjects like classical literature relevant for their students, who grew up in the rapidly-moving world of the internet.
The ability to travel virtually anywhere on Earth in an instant via Google makes Odysseus's year journey home seem painfully slow. Video games present a valuable opportunity to make important material more relevant and engaging for students. These types of interactive experiences get students more excited about the material and support long-term retention.
Video games make people happy and relieve stress.
Video games can have positive, therapeutic effects on players of all agesespecially those with mental or emotional problems. Games provide a chance to tune out the stresses of everyday life and decompress. Giving your mind time to rest is critical for emotional and mental well-being.
Relaxation reduces the risk of heart problems and stroke, boosts memory, buffers against depression, and helps decision making. It even has physical health benefits, by suppressing urges to stress-eat and reducing acne.
And all these benefits come from doing something that's actually fun to do! Video games are especially well-suited for individualized learning.
Every student is different.
For most teachers and their schools, having sufficient resources to provide every student with an individualized learning plan is a faraway dream. But video games can make it a reality. Games allow students to learn at their own pace without constant parental oversight.
Players' experience can be tailored based on their performance and preferences. If they solve problems correctly, the game can adjust to present more difficult challenges.
If they struggle with a concept, the game can present the same concept in a different context or decrease the difficulty level until the student gets it.
Games teach new technical skill sets. Video games are a powerful way to get kids interested in technology from an early age, and teach them basic technical skills that will reap rewards down the road. For example, the wildly popular game Angry Birds is now teaching children basic coding principles.
Video games also hone spatial thinking, reasoning, memory, perception, and problem-solving -- all which come in handy for a wide-range of technical careers.
Video games help gauge children's cognitive development and facilitate individualized learning. Traditionally the best way to assess students' progress and abilities were through tests and quizzes, but these only reveal a small sliver of how that student is doing.
Video games can offer highly detailed statistics in real-time. They collect data every step of the way, which offers context for a child's development and specific learning habits.Either way, if you want to write an essay about the effects of video games on players and support your ideas with strong evidence, then let’s get started!
Subella, Russell A. “Negative Potential of Video Games.” r-bridal.com r-bridal.com, Inc. 29 Apr.
Web. 10 Apr. Common Sense Education provides educators and students with the resources they need to harness the power of technology for learning and life. Find a free K Digital Citizenship curriculum, reviews of popular EdTech apps, and resources for protecting student privacy.
Examining God Of War Game Video Games Essay Introduction: God of War is literally based on Greek mythology and focused on protagonist Kratos. It forms part of a saga which is the series of . Video games in pop-culture.
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Secondly, getting a good education is that best thing that you can do for your future. If every teenager cut down on.